GAME PRODUCER
Aidan Sugrue
MY GAME PROJECTS
01
2022 - Present
Rudra is an action RPG inspired by Hindu scriptures. Unlock your chakras, use mantras, and battle Asuras to bring balance to the universe.
Producer - Third Eye Interactive
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Planned, tracked and organized team sprints using Jira for a team of 17.
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Led daily standups that encouraged cross-disciplinary communication.
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Created a strong sense of team identity, organization and fostered mutual understanding to solve conflicts.
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Prepared and led presentations highlighting project progress, milestone accomplishments and deliverables.
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Organized several strike teams to successfully tackle large tasks crucial to the core design and development.
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Produced and edited all in-game cinematics.
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Managed Steam listing and prepared all promotional materials, Including posters, screenshots and trailers.
02
2022
Funny Kitty Stick is an alternative controller game where you can interact with adorable kittens using a custom made cat stick controller.
Hardware Producer - Kindle Games​
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Planned, tracked and organized team sprints using Jira for a team of 12
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Facilitated semi-weekly stand up meetings to discuss progress and identify blockers.
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Drafted and maintained design and production documentation.
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Collected playtest information and organized feedback data to efficiently communicate to the team.
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Oversaw the production and development of our alternative controller hardware.
03
2021
In Heist N’ Heat players will take control of a menacing muscle car racing to rob as much cash as they can before they run out of fuel. Players must execute daring drifts, maniacal maneuvers and explosive tosses in order to outrun or destroy the law enforcement in pursuit.
Game Designer/Art Producer - EAE Game Studio
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Identified, tracked and organized tasks via Jira for a team of 11.
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Created a pipeline for the art team which allowed for the completion of all vehicle, environment, and VFX assets in a timespan of two weeks.
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Prepared presentations and pitched game to both internal and public audiences.
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Assisted with the core design, including mechanics that integrated Twitch chats and allowed audience participation.
04
2020
Escape the clutches of friendship and social expectations in this top-down puzzler about living with social anxiety. Go to social gatherings and try to complete your obligations before you get too stressed. If your anxiety gets too high it's game over.
Technical Artist - Pastel Peaks Productions
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Worked as a 3D artist for environment assets.
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Prepared and implemented animations into engine.
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Developed several VFX for visual indicators, collectibles and abilities.
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Constructed whiteboxes and environments utilizing design documentation.